Overview
- Wildlight confirmed it laid off staff and said Highguard will continue under a retained core group of developers.
- Developers who were let go said the reductions hit “most of the team,” though the studio has not provided headcount figures.
- The layoffs arrived roughly two to three weeks after Highguard’s January 26 release.
- Highguard’s Steam concurrents fell from about 97,000 at launch to roughly 3,800 on the day layoff reports surfaced.
- Wildlight recently shipped a permanent 5v5 mode and Episode Two updates, but journalists note uncertainty about delivering the 2026 roadmap.