Overview
- Destructoid’s review of the third Styx entry finds a strong stealth core with open-ended missions and many viable approaches.
- The game follows Styx, a goblin thief hunting Quartz, with lore that frames strict stealth as essential to survival.
- Large, vertical open-zone levels invite exploration and showcase substantial worldbuilding across varied regions.
- Technical shortcomings include inconsistent animations, finicky platforming, and an overall lack of polish that dampens play.
- Combat frequently frustrates and can feel unavoidable, with melee foes using highly accurate ranged attacks that make escape difficult, though gadgets like a grappling hook later ease traversal in many areas.