Overview
- Launching March 5 on Nintendo Switch 2, the $70 spin-off shifts Pokémon into a life-sim and building game rather than traditional battling.
- Players control a Ditto that copies a single move from each Pokémon to reshape terrain and solve environmental puzzles, with limited PP replenished by eating.
- Progress centers on crafting and creating precise habitats to attract new Pokémon, drawing comparisons to Animal Crossing, Minecraft, Dragon Quest Builders, and Viva Piñata while previews say it feels distinct.
- Up to four players can collaborate online or locally on shared projects like reconstructing facilities, though some interactions in online sessions require the host to initiate.
- Previews note a gentler tone with talking Pokémon and a teased mystery about a human-free world; developers say to expect roughly 20–40 hours to the credits with additional post-game content.