Overview
- Speaking on the Post Games podcast, the Mortal Kombat, Resident Evil, and Monster Hunter director criticized filmmakers who tackle game IPs without firsthand exposure, calling the practice unacceptable.
- Anderson said production designers must play or watch playthroughs, with cinematographers noting how in‑game cameras move, so the finished film carries the source material’s visual language.
- He framed his approach around respect for the IP and understanding what players value, citing iconic Resident Evil scares as guidance for tone without copying a game beat for beat.
- PC Gamer reported he is finished personally directing Resident Evil entries, while acknowledging the series functions as a long‑running “forever franchise.”
- Coverage from PC Gamer and GamesRadar+ placed his comments within the current boom for game adaptations, including recent successes like Fallout and The Super Mario Bros. Movie.