Overview
- Design lead Anthony Gallegos says no part of the game will require cooperative play, reiterating that co-op remains optional from start to finish.
- Lead engineer Jon Bjarnason notes multiplayer was built in from the earliest prototypes, with every feature developed to be multiplayer-capable.
- Players can invite friends into an existing solo session or start a shared world, with full crossplay supported via an in-game friends list or platform invites.
- A new dive elevator enables group descents and lets players attach and transport collected items between depths and the surface.
- Developers highlight optimization work for handhelds such as the Steam Deck, as coverage also points to ongoing lawsuits involving ousted former leads, publisher Krafton, and countersuits by Unknown Worlds.