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Miyazaki Calls Bloodborne His Most Personal Work, but Its Future Remains Stalled

Industry watchers cite Miyazaki’s protective stance plus Sony inaction as reasons the PS4 exclusive remains untouched.

Overview

  • In a new Game Informer interview, Hidetaka Miyazaki calls Bloodborne “a special game” and “perhaps the strongest reflection” of his design sensibility.
  • He says the project had “probably the most challenging development cycle” at FromSoftware and that he personally shaped its story, world, and systems.
  • Despite persistent demand, there is still no PS5 version, PC port, remaster, sequel, or official 60fps update for the PS4 release.
  • Former PlayStation executive Shuhei Yoshida has suggested Miyazaki is too busy to oversee a revisit and reluctant to let others handle it, according to reporting.
  • Sony offered little to mark the game’s 10th anniversary in 2024, reinforcing perceptions that the franchise remains in limbo.