Overview
- Bungie held a hands-on event in Shanghai, its first outside North America, producing new impressions and a 10-minute Bilibili video that showcases a large-scale Lockdown PvE event and its HEC consumable mechanic.
- Game director Joe Ziegler described each season as a months-long roguelike adventure that begins with limited resources, with account-level cosmetics carrying over between seasons.
- The preview build lists 28 guns at launch with at least two skins each, some altering weapon models, alongside at least six faction-based Runner appearances and a darker, substantially upgraded visual presentation.
- Attendees reported aggressive PvE with enemies calling reinforcements and pervasive hazards including poison gas vents, perimeter turrets, and landmines.
- Medical supplies and shields were priced steeply in the demo, making early PvP a net loss and pushing teams toward mission objectives for progression; release is slated for March 5 on PC, PS5, and Xbox Series X|S.