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EA’s Full Circle Restructures, Confirms Layoffs at Skate Developer

The move follows a sharp post‑launch player decline.

Overview

  • Full Circle said it is reshaping the studio and confirmed layoffs, without disclosing how many roles were cut.
  • The team pledged that development and updates for skate. will continue despite the staff reductions.
  • Steam concurrency fell from nearly 135,000 at launch to a few thousand this year, though the studio says tens of millions have tried the game across platforms.
  • The cuts arrive days after Season 3 plans introduced a paywalled map area and new microtransactions slated for March 10, drawing criticism.
  • A number of affected employees confirmed they were let go on LinkedIn, as observers also note broader EA cost pressures and a pending $55 billion take‑private deal still under regulatory review.