Overview
- Full Circle said it is reshaping the studio and confirmed layoffs, without disclosing how many roles were cut.
- The team pledged that development and updates for skate. will continue despite the staff reductions.
- Steam concurrency fell from nearly 135,000 at launch to a few thousand this year, though the studio says tens of millions have tried the game across platforms.
- The cuts arrive days after Season 3 plans introduced a paywalled map area and new microtransactions slated for March 10, drawing criticism.
- A number of affected employees confirmed they were let go on LinkedIn, as observers also note broader EA cost pressures and a pending $55 billion take‑private deal still under regulatory review.