Overview
- Embark details wind dynamics that boost speed with tailwinds, slow movement into headwinds, and rapidly drain stamina when pushing against the gale.
- Grenades and other throwables will curve off course in the storm, with smoke, gas, and even jumping behavior altered by shifting gusts.
- Airborne debris will degrade shields and cause visible sparks, pushing raiders to weigh the benefits of going shieldless to stay harder to spot.
- Low cloud cover will sharply limit sight lines, raising the risk of surprise encounters with ARC units and rival squads.
- Ferocious winds will unearth First Wave Caches promising high‑value loot, while the teaser hints at beard customization and has sparked unconfirmed speculation about a new Arc enemy.